Editable
Object Hierarchy:
Description:
public interface Editable : Widget
`GtkEditable` is an interface for text editing widgets.
Typical examples of editable widgets are [class@Gtk.Entry] and [class@Gtk.SpinButton]. It contains functions for generically manipulating an editable widget, a large number of action signals used for key bindings, and several signals that an application can connect to modify the behavior of a widget.
As an example of the latter usage, by connecting the following handler to [signal@Gtk.Editable:GtkEditable:insert-text
], an
application can convert all entry into a widget into uppercase.
Forcing entry to uppercase.
```c include
<ctype.h>
void insert_text_handler (GtkEditable *editable, const char *text, int length, int *position, gpointer data) { char *result = g_utf8_strup (text, length);
g_signal_handlers_block_by_func (editable, (gpointer) insert_text_handler, data); gtk_editable_insert_text (editable, result, length, position); g_signal_handlers_unblock_by_func (editable, (gpointer) insert_text_handler, data);
g_signal_stop_emission_by_name (editable, "insert_text");
g_free (result); } ```
Implementing GtkEditable
The most likely scenario for implementing `GtkEditable` on your own widget is that you will embed a `GtkText` inside a complex widget, and want to delegate the editable functionality to that text widget. `GtkEditable` provides some utility functions to make this easy.
In your class_init function, call [func@Gtk.Editable.install_properties], passing the first available property ID:
```c static void my_class_init (MyClass *class) { ... g_object_class_install_properties (object_class, NUM_PROPERTIES, props); gtk_editable_install_properties (object_clas, NUM_PROPERTIES); ... } ```
In your interface_init function for the `GtkEditable` interface, provide an implementation for the get_delegate vfunc that returns your text widget:
```c GtkEditable * get_editable_delegate (GtkEditable *editable) { return GTK_EDITABLE (MY_WIDGET (editable)->text_widget); }
static void my_editable_init (GtkEditableInterface *iface) { iface->get_delegate = get_editable_delegate; } ```
You don't need to provide any other vfuncs. The default implementations work by forwarding to the delegate that the GtkEditableInterface.get_delegate() vfunc returns.
In your instance_init function, create your text widget, and then call [method@Gtk.Editable.init_delegate]:
```c static void my_widget_init (MyWidget *self) { ... self->text_widget = gtk_text_new (); gtk_editable_init_delegate (GTK_EDITABLE ( self)); ... } ```
In your dispose function, call [method@Gtk.Editable.finish_delegate] before destroying your text widget:
```c static void my_widget_dispose (GObject *object) { ... gtk_editable_finish_delegate (GTK_EDITABLE (self)); g_clear_pointer (&self- >text_widget, gtk_widget_unparent); ... } ```
Finally, use [func@Gtk.Editable.delegate_set_property] in your `set_property` function (and similar for `get_property`), to set the editable properties:
```c ... if (gtk_editable_delegate_set_property (object, prop_id, value, pspec)) return;
switch (prop_id) ... ```
It is important to note that if you create a `GtkEditable` that uses a delegate, the low level [signal@Gtk.Editable:
GtkEditable:insert-text
] and [signal@Gtk.Editable:GtkEditable:delete-text
] signals will be propagated from the "wrapper"
editable to the delegate, but they will not be propagated from the delegate to the "wrapper" editable, as they would cause an infinite
recursion. If you wish to connect to the [signal@Gtk.Editable:GtkEditable:insert-text
] and [signal@Gtk.Editable:
GtkEditable:delete-text
] signals, you will need to connect to them on the delegate obtained via [method@Gtk.Editable.get_delegate].