activate
Description:
For widgets that can be “activated” (buttons, menu items, etc.
) this function activates them. The activation will emit the signal set using set_activate_signal during class initialization.
Activation is what happens when you press Enter on a widget during key navigation.
If you wish to handle the activation keybinding yourself, it is recommended to use add_shortcut with an action created with SignalAction.
If this isn't activatable, the function returns false.
Parameters:
this |
a Widget that’s activatable |
Returns:
true if the widget was activatable |