Switch
Object Hierarchy:
Description:
[ CCode ( type_id = "gtk_switch_get_type ()" ) ]
public class Switch : Widget, Implementor, Actionable, Activatable, Buildable
public class Switch : Widget, Implementor, Actionable, Activatable, Buildable
Switch is a widget that has two states: on or off.
The user can control which state should be active by clicking the empty area, or by dragging the handle.
GtkSwitch can also handle situations where the underlying state changes with a delay. See state_set for details.
CSS nodes
switch
╰── slider
witch has two css nodes, the main node with the name switch and a
subnode named slider. Neither of them is using any style classes.
Example: Switch:
public class Application : Gtk.Window {
public Application () {
// Prepare Gtk.Window:
this.title = "My Gtk.Switch";
this.window_position = Gtk.WindowPosition.CENTER;
this.destroy.connect (Gtk.main_quit);
// The button:
Gtk.Switch _switch = new Gtk.Switch ();
this.add (_switch);
_switch.notify["active"].connect (() => {
if (_switch.active) {
print ("The switch is on!\n");
} else {
print ("The switch is off!\n");
}
});
// Changes the state to on:
_switch.set_active (true);
}
public static int main (string[] args) {
Gtk.init (ref args);
Application app = new Application ();
app.show_all ();
Gtk.main ();
return 0;
}
}
valac --pkg gtk+-3.0 Gtk.Switch.vala
Namespace: Gtk
Package: gtk+-3.0
Content:
Properties:
Creation methods:
Methods:
Signals:
Inherited Members:
All known members inherited from class Gtk.Widget
All known members inherited from class GLib.Object
All known members inherited from interface Atk.Implementor
All known members inherited from interface Gtk.Actionable
All known members inherited from interface Gtk.Activatable
All known members inherited from interface Gtk.Buildable