public void move_to_rect (Rectangle rect, Gravity rect_anchor, Gravity window_anchor, AnchorHints anchor_hints, int rect_anchor_dx, int rect_anchor_dy)
Moves this to
rect, aligning their anchor points.
rect is relative to the top-left corner of the window that this is transient for.
window_anchor determine anchor points on
rect and this to
rect's anchor point can optionally be offset by
rect_anchor_dy, which is
equivalent to offsetting the position of this.
anchor_hints determines how this will be moved if the anchor points cause it to move off-screen.
For example, gdk_anchor_flip_x will replace gdk_gravity_north_west with
gdk_gravity_north_east and vice versa if this extends beyond the left or
right edges of the monitor.
Connect to the moved_to_rect signal to find out how it was actually positioned.
the Window to move
the destination Rectangle to align this with
the point on
the point on this to align with
positioning hints to use when limited on space
horizontal offset to shift this, i.e.
vertical offset to shift this, i.e.