[ Version ( deprecated = true , deprecated_since = "4.6" ) ]
public void cairo_draw_from_gl (Context cr, Surface surface, int source, int source_type, int buffer_scale, int x, int y, int width, int height)

Warning: cairo_draw_from_gl is deprecated since 4.6.

The main way to not draw GL content in GTK.


The function is overly complex and produces broken output in various combinations of arguments. If you want to draw with GL textures in GTK, use []; if you want to use that texture in Cairo, use [] to download the data into a Cairo image surface.

It takes a render buffer ID (source_type == GL_RENDERBUFFER) or a texture id (source_type == GL_TEXTURE) and draws it onto cr with an OVER operation, respecting the current clip. The top left corner of the rectangle specified by x, y, width and height will be drawn at the current (0,0) position of the `cairo_t`.

This will work for *all* `cairo_t`, as long as surface is realized, but the fallback implementation that reads back the pixels from the buffer may be used in the general case. In the case of direct drawing to a surface with no special effects applied to cr it will however use a more efficient approach.

For GL_RENDERBUFFER the code will always fall back to software for buffers with alpha components, so make sure you use GL_TEXTURE if using alpha.

Calling this may change the current GL context.



a cairo context


The surface we're rendering for (not necessarily into)


The GL ID of the source buffer


The type of the source


The scale-factor that the source buffer is allocated for


The source x position in source to start copying from in GL coordinates


The source y position in source to start copying from in GL coordinates


The width of the region to draw


The height of the region to draw

Namespace: Gdk
Package: gtk4