captured_event


Description:

[ Version ( since = "0.6" ) ]
public virtual signal bool captured_event (Event event)

The captured_event signal is emitted when an event is captured by Clutter.

This signal will be emitted starting from the top-level container (the Stage) to the actor which received the event going down the hierarchy. This signal can be used to intercept every event before the specialized events (like ClutterActor::button-press-event or ::key-released-event) are emitted.

Parameters:

event

a Event

Returns:

true if the event has been handled by the actor, or false to continue the emission.