transition_stopped


Description:

[ Version ( since = "1.12" ) ]
public signal void transition_stopped (string name, bool is_finished)

The transition_stopped signal is emitted once a transition is stopped; a transition is stopped once it reached its total duration (including eventual repeats), it has been stopped using stop , or it has been removed from the transitions applied on actor, using remove_transition.

Parameters:

name

the name of the transition

is_finished

whether the transition was finished, or stopped