animatev
Description:
public unowned Animation animatev (ulong mode, uint duration, string[] properties, Value[] values)
Warning: animatev is deprecated since 1.12.
Animates the given list of properties of this between the current value for each property and a new final value.
Use the implicit transition for animatable properties in Actor instead.
See save_easing_state, set_easing_mode, set_easing_duration, set_easing_delay, and restore_easing_state.
The animation has a definite duration and a speed given by the mode.
This is the vector-based variant of animate, useful for language bindings.
Unlike animate, this function will not allow you to specify "signal::" names and callbacks.
Parameters:
| this |
a Actor |
| mode |
an animation mode logical id |
| duration |
duration of the animation, in milliseconds |
| properties |
a vector containing the property names to set |
| values |
a vector containing the property values to set |
| n_properties |
number of property names and values |
Returns:
|
a Animation object. The object is owned by the Actor and should not be unreferenced with unref |