set_text_direction


Description:

[ Version ( since = "1.2" ) ]
public void set_text_direction (TextDirection text_dir)

Sets the TextDirection for an actor

The passed text direction must not be DEFAULT

If this implements Container then this function will recurse inside all the children of this (including the internal ones).

Composite actors not implementing Container, or actors requiring special handling when the text direction changes, should connect to the notify signal for the text_direction property

Parameters:

this

a Actor

text_dir

the text direction for this