GridLayout
  
  Object Hierarchy:
  
 
  Description:
  [ 
CCode ( type_id = 
"clutter_grid_layout_get_type ()" ) ]
[ 
Version ( since = 
"1.12" ) ]
public class GridLayout : 
LayoutManager
   
  
    The GridLayout structure contains only private data and should be accessed using the provided API
   
  
  
  Content:
  Properties:
  
    - public bool column_homogeneous { get; set; }
      
      
Whether all columns of the layout should have the same width
      
 
    - public uint column_spacing { get; set; }
      
      
The amount of space in pixels between two consecutive columns
      
 
    - public Orientation orientation { get; set; }
      
      
The orientation of the layout, either horizontal or vertical
      
 
    - public bool row_homogeneous { get; set; }
      
      
Whether all rows of the layout should have the same height
      
 
    - public uint row_spacing { get; set; }
      
      
The amount of space in pixels between two consecutive rows
      
 
  
  Creation methods:
  
  Methods:
  
    - public void attach (Actor child, int left, int top, int width, int height)
      
      
Adds a widget to the grid.
      
 
    - public void attach_next_to (Actor child, Actor? sibling, GridPosition side, int width, int height)
      
      
Adds a actor to the grid.
      
 
    - public unowned Actor get_child_at (int left, int top)
      
      
Gets the child of this whose area covers
          the grid cell whose upper left corner is at left, top.
      
 
    - public bool get_column_homogeneous ()
      
      
Returns whether all columns of this have
          the same width.
      
 
    - public uint get_column_spacing ()
      
      
 
    - public Orientation get_orientation ()
      
      
Retrieves the orientation of the this.
        
      
 
    - public bool get_row_homogeneous ()
      
      
Returns whether all rows of this have the
          same height.
      
 
    - public uint get_row_spacing ()
      
      
 
    - public void insert_column (int position)
      
      
Inserts a column at the specified position.
      
 
    - public void insert_next_to (Actor sibling, GridPosition side)
      
      
Inserts a row or column at the specified position.
      
 
    - public void insert_row (int position)
      
      
Inserts a row at the specified position.
      
 
    - public void set_column_homogeneous (bool homogeneous)
      
      
Sets whether all columns of this will have
          the same width.
      
 
    - public void set_column_spacing (uint spacing)
      
      
Sets the spacing between columns of this
        
      
 
    - public void set_orientation (Orientation orientation)
      
      
Sets the orientation of the this.
      
 
    - public void set_row_homogeneous (bool homogeneous)
      
      
Sets whether all rows of this will have
          the same height.
      
 
    - public void set_row_spacing (uint spacing)
      
      
Sets the spacing between rows of this
        
      
 
  
  Inherited Members:
  
    All known members inherited from class Clutter.LayoutManager
    
   
  
    All known members inherited from class GLib.Object