Window
Object Hierarchy:
Description:
[
CCode ( type_id =
"atk_window_get_type ()" ) ]
public interface Window :
Object
Window should be implemented by the UI elements that represent a top-level window, such as the main window of an
application or dialog.
All known implementing classes:
Content:
Signals:
- public signal void activate ()
The signal activate is emitted when a window
becomes the active window of the application or session.
- public signal void create ()
The signal create is emitted when a new window
is created.
- public signal void deactivate ()
The signal deactivate is emitted when a window
is no longer the active window of the application or session.
- public signal void destroy ()
The signal destroy is emitted when a window is
destroyed.
- public signal void maximize ()
The signal maximize is emitted when a window is
maximized.
- public signal void minimize ()
The signal minimize is emitted when a window is
minimized.
- public signal void move ()
The signal move is emitted when a window is
moved.
- public signal void resize ()
The signal resize is emitted when a window is
resized.
- public signal void restore ()
The signal restore is emitted when a window is
restored.
Inherited Members:
All known members inherited from class Atk.Object
All known members inherited from class GLib.Object