TableLayout
Object Hierarchy:
Description:
[ CCode ( type_id = "clutter_table_layout_get_type ()" ) ]
[ Version ( deprecated = true , deprecated_since = "1.18" , since = "1.4" ) ]
public class TableLayout : LayoutManager
[ Version ( deprecated = true , deprecated_since = "1.18" , since = "1.4" ) ]
public class TableLayout : LayoutManager
Warning: TableLayout is deprecated since 1.18.
The TableLayout structure contains only private data and should be accessed using the provided API
Note:
Use GridLayout instead
Namespace: Clutter
Package: clutter-1.0
Content:
Properties:
- public uint column_spacing { get; set; }
The spacing between columns of the TableLayout, in pixels
- public uint easing_duration { get; set; }
The duration of the animations, in case use_animations is set to
true
. - public ulong easing_mode { get; set; }
The easing mode for the animations, in case use_animations is set to
true
. - public uint row_spacing { get; set; }
The spacing between rows of the TableLayout, in pixels
- public bool use_animations { get; set; }
Whether the TableLayout should animate changes in the layout properties.
Creation methods:
- public TableLayout ()
Creates a new TableLayout layout manager
Methods:
- public void get_alignment (Actor actor, out TableAlignment x_align, out TableAlignment y_align)
Retrieves the horizontal and vertical alignment policies for
actor
as set using pack or set_alignment. - public int get_column_count ()
Retrieve the current number of columns in this
- public uint get_column_spacing ()
Retrieves the spacing set using set_column_spacing
- public uint get_easing_duration ()
Retrieves the duration set using set_easing_duration
- public ulong get_easing_mode ()
Retrieves the easing mode set using set_easing_mode
- public void get_expand (Actor actor, out bool x_expand, out bool y_expand)
Retrieves the horizontal and vertical expand policies for
actor
as set using pack or set_expand - public void get_fill (Actor actor, out bool x_fill, out bool y_fill)
- public int get_row_count ()
Retrieve the current number rows in the this
- public uint get_row_spacing ()
Retrieves the spacing set using set_row_spacing
- public void get_span (Actor actor, out int column_span, out int row_span)
- public bool get_use_animations ()
Retrieves whether this should animate changes in the layout properties
- public void pack (Actor actor, int column, int row)
Packs
actor
inside the Container associated to this at the given row and column. - public void set_alignment (Actor actor, TableAlignment x_align, TableAlignment y_align)
Sets the horizontal and vertical alignment policies for
actor
inside this - public void set_column_spacing (uint spacing)
Sets the spacing between columns of this
- public void set_easing_duration (uint msecs)
Sets the duration of the animations used by this when animating changes in the layout properties
- public void set_easing_mode (ulong mode)
Sets the easing mode to be used by this when animating changes in layout properties
- public void set_expand (Actor actor, bool x_expand, bool y_expand)
Sets the horizontal and vertical expand policies for
actor
inside this - public void set_fill (Actor actor, bool x_fill, bool y_fill)
Sets the horizontal and vertical fill policies for
actor
inside this - public void set_row_spacing (uint spacing)
Sets the spacing between rows of this
- public void set_span (Actor actor, int column_span, int row_span)
Sets the row and column span for
actor
inside this - public void set_use_animations (bool animate)
Sets whether this should animate changes in the layout properties
Inherited Members:
All known members inherited from class Clutter.LayoutManager
All known members inherited from class GLib.Object