public abstract class Font : Object
The Font structure is used to represent a font in a rendering-system-independent matter.
To create an implementation of a Font, the rendering-system specific code should allocate a larger
structure that contains a nested Font, fill in the
klass member of the nested
Font with a pointer to a appropriate Font, then call
pango_font_init on the structure.
The Font structure contains one member which the implementation fills in.