Object Hierarchy:

Object hierarchy for SignalListItemFactory


[ CCode ( type_id = "gtk_signal_list_item_factory_get_type ()" ) ]
public class SignalListItemFactory : ListItemFactory

SignalListItemFactory is a ListItemFactory that provides signals that user code can connect to to manage listitems.

Signals are emitted for every listitem in the same order:

  1. setup is emitted to set up permanent things on the listitem. This usually means constructing the widgets used in the row and adding them to the listitem.
  2. bind is emitted to bind the item passed via item to the widgets that have been created in step 1 or to add item-specific widgets. Signals are connected to listen to changes - both to changes in the item to update the widgets or to changes in the widgets to update the item. After this signal has been called, the listitem may be shown in a list widget.
  3. unbind is emitted to undo everything done in step 2. Usually this means disconnecting signal handlers. Once this signal has been called, the listitem will no longer be used in a list widget.
  4. bind and unbind may be emitted multiple times again to bind the listitem for use with new items. By reusing listitems, potentially costly setup can be avoided. However, it means code needs to make sure to properly clean up the listitem in step 3 so that no information from the previous use leaks into the next use.
  5. teardown is emitted to allow undoing the effects of setup. After this signal was emitted on a listitem, the listitem will be destroyed and not be used again.

Note that during the signal emissions, changing properties on the ListItems passed will not trigger notify signals as the listitem's notifications are frozen. See freeze_notify for details.

For tracking changes in other properties in the ListItem, the notify signal is recommended. The signal can be connected in the setup signal and removed again during teardown.

Namespace: Gtk
Package: gtk4


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