Object Hierarchy:

Object hierarchy for LauncherEntry


public class LauncherEntry : Object, Serializable

This class represents your control point for your application's icon in the Unity Launcher. You can control properties such as a counter, progress, or emblem that will be overlaid on your application's launcher icon. You can also set a quicklist on it by setting the "quicklist" property to point at the Dbusmenu.Menuitem which is the root of your quicklist.

Create a LauncherEntry by giving your desktop file id to the constructor (eg. "myapp.desktop").

Namespace: Unity
Package: unity



Static methods:

Inherited Members:

All known members inherited from interface Dee.Serializable