Item
Object Hierarchy:
Granite.Widgets.SourceList.Item
Granite.Widgets.SourceList.Item
Granite.Widgets.SourceList.Item
GLib.Object
GLib.Object
GLib.Object->Granite.Widgets.SourceList.Item
Description:
public class Item :
Object
A source list entry.
Any change made to any of its properties will be automatically reflected by the
Granite.Widgets.SourceList widget.
Since:
0.2
Content:
Properties:
public Icon activatable { get ; set ; }
An activatable icon that works like a button.
public string activatable_tooltip { get ; set ; }
The tooltip for the activatable icon.
public string badge { get ; set ; }
A badge shown next to the item's name.
public bool editable { get ; set ; }
Whether the item's name can be edited from within the source list.
public Icon icon { get ; set ; }
Primary icon.
public string ? markup { get ; set ; }
Markup to be used instead of
Granite.Widgets.SourceList.ExpandableItem.name
This would mean that &, <, etc have to be escaped in the text, but basic
formatting can be done on the item with HTML style tags.
public string name { get ; set ; }
The item's name. Primary and most important information.
public ExpandableItem parent { get ; }
public bool selectable { get ; set ; }
Whether the item can be selected or not.
public string ? tooltip { get ; set ; }
public bool visible { get ; set ; }
Whether the item should appear in the source list's tree or not.
Creation methods:
Methods:
Signals:
public virtual signal void action_activated ()
public virtual signal void activated ()
Emitted when the item is double-clicked or when it is selected and one of
the keys: Space, Shift+Space, Return or Enter is pressed. This signal is also for editable items.
public virtual signal void edited (string new_name)
Emitted when the user has finished editing the item's name.
Inherited Members:
All known members inherited from class GLib.Object