PersonaStore
Object Hierarchy:
Description:
A store for Personas.
After creating a PersonaStore instance, you must connect to the PersonaStore.personas_changed signal, then call PersonaStore.prepare, otherwise a race condition may occur between emission of PersonaStore.personas_changed and your code connecting to it.
Namespace: Folks
Package: folks
Content:
Properties:
- public abstract string[] always_writeable_properties { get; }
The names of the properties of the Personas in this store which are always writeable.
- public abstract MaybeBool can_add_personas { get; }
Whether this PersonaStore can add Personas.
- public abstract MaybeBool can_alias_personas { get; }
Whether this PersonaStore can set the alias of Personas.
- public abstract MaybeBool can_group_personas { get; }
Whether this PersonaStore can set the groups of Personas.
- public abstract MaybeBool can_remove_personas { get; }
Whether this PersonaStore can remove Personas.
- public string display_name { get; construct; }
The human-readable, service-specific name used to represent the PersonaStore to the user.
- public string id { get; construct; }
The instance identifier for this PersonaStore.
- public abstract bool is_prepared { get; }
Whether PersonaStore.prepare has successfully completed for this store.
- public bool is_primary_store { get; }
Whether this PersonaStore is the primary store to be used for linking Personas.
- public abstract bool is_quiescent { get; }
Whether the store has reached a quiescent state. This will happen at some point after PersonaStore.prepare has successfully completed for the store. A store is in a quiescent state when all the Personas that it originally knows about have been loaded.
- public bool is_user_set_default { get; }
Whether this PersonaStore is marked as the default in its backend by the user.
- public bool is_writeable { get; set; }
Whether the PersonaStore is writeable.
- public abstract Map<string,Persona> personas { get; }
The Personas exposed by this PersonaStore.
- public PersonaStoreTrust trust_level { get; set; }
The trust level of the PersonaStore for linking.
- public abstract string type_id { get; }
The type of PersonaStore this is.
Static methods:
- public static unowned string? detail_key (PersonaDetail detail)
Returns the key corresponding to @detail, for use in the details param of PersonaStore.add_persona_from_details.
Creation methods:
- protected PersonaStore ()
Methods:
- protected void _emit_personas_changed (Set<Persona>? added, Set<Persona>? removed, string? message = null, Persona? actor = null, ChangeReason reason = NONE)
- public abstract async Persona? add_persona_from_details (HashTable<string,Value?> details) throws PersonaStoreError
Add a new Persona to the PersonaStore.
- public virtual async void flush ()
Flush any pending changes to the PersonaStore's backing store.
- public abstract async void prepare () throws Error
Prepare the PersonaStore for use.
- public abstract async void remove_persona (Persona persona) throws PersonaStoreError
Remove a Persona from the PersonaStore.
Signals:
- public signal void personas_changed (Set<Persona> added, Set<Persona> removed, string? message, Persona? actor, ChangeReason reason)
Emitted when one or more Personas are added to or removed from the store.
- public signal void removed ()
Emitted when the backing store for this PersonaStore has been removed.
Inherited Members:
All known members inherited from class GLib.Object