EngineDesc
Object Hierarchy:
IBus.EngineDesc
IBus.EngineDesc
IBus.EngineDesc
IBus.Serializable
IBus.Serializable
IBus.Serializable->IBus.EngineDesc
IBus.Object
IBus.Object
IBus.Object->IBus.Serializable
GLib.InitiallyUnowned
GLib.InitiallyUnowned
GLib.InitiallyUnowned->IBus.Object
GLib.Object
GLib.Object
GLib.Object->GLib.InitiallyUnowned
Description:
[
CCode ( type_id =
"ibus_engine_desc_get_type ()" ) ]
public class EngineDesc :
Serializable
An IBusEngineDesc stores description data of IBusEngine.
The description data can either be passed to EngineDesc , or
loaded from an XML node through ibus_engine_desc_new_from_xml_node
to construct IBusEngineDesc.
However, the recommended way to load engine description data is using
Component.from_file to load a component file, which also
includes engine description data.
see_also: Component , Engine
Content:
Properties:
public string author { get ; construct ; }
The author of engine description
public string description { get ; construct ; }
The description of engine description
public string hotkeys { get ; construct ; }
The hotkeys of engine description
public string icon { get ; construct ; }
The icon of engine description
public string language { get ; construct ; }
The language of engine description
public string layout { get ; construct ; }
The layout of engine description
public string layout_option { get ; construct ; }
The keyboard option of engine description
public string layout_variant { get ; construct ; }
The keyboard variant of engine description
public string license { get ; construct ; }
The license of engine description
public string longname { get ; construct ; }
The longname of engine description
public string name { get ; construct ; }
The name of engine description
public uint rank { get ; construct ; }
The rank of engine description
public string setup { get ; construct ; }
The exec lists of the engine setup command
public string symbol { get ; construct ; }
The symbol chars of engine description instead of icon image
public string textdomain { get ; construct ; }
The textdomain of engine description
public string version { get ; construct ; }
The version number of engine description
Creation methods:
Methods:
Inherited Members:
All known members inherited from class IBus.Serializable
All known members inherited from class IBus.Object
All known members inherited from class GLib.Object