save_to_png
Description:
Store the given this to the filename
as a PNG file.
This is a utility function intended for debugging and testing. If you want more control over formats, proper error handling or want to store to a [iface@Gio.File] or other location, you might want to use [method@Gdk.Texture.save_to_png_bytes] or look into the gdk-pixbuf library.
Parameters:
this |
a `GdkTexture` |
filename |
the filename to store to |
Returns:
true if saving succeeded, false on failure. |