download


Description:

public void download (uint8[] data, size_t stride)

Downloads the this into local memory.

This may be an expensive operation, as the actual texture data may reside on a GPU or on a remote display server.

The data format of the downloaded data is equivalent to cairo_format_argb32, so every downloaded pixel requires 4 bytes of memory.

Downloading a texture into a Cairo image surface: ```c surface = cairo_image_surface_create (CAIRO_FORMAT_ARGB32, gdk_texture_get_width ( texture), gdk_texture_get_height (texture)); gdk_texture_download (texture, cairo_image_surface_get_data (surface), cairo_image_surface_get_stride (surface)); cairo_surface_mark_dirty (surface); ```

For more flexible download capabilities, see [struct@Gdk.TextureDownloader].

Parameters:

this

a `GdkTexture`

data

pointer to enough memory to be filled with the downloaded data of this

stride

rowstride in bytes