[ CCode ( cname = "gdk_texture_new_from_resource" ) ]
public static Texture from_resource (string resource_path)

Creates a new texture by loading an image from a resource.

The file format is detected automatically. The supported formats are PNG and JPEG, though more formats might be available.

It is a fatal error if resource_path does not specify a valid image resource and the program will abort if that happens. If you are unsure about the validity of a resource, use [ctor@Gdk.Texture.new_from_file] to load it.

This function is threadsafe, so that you can e.g. use GTask and [method@Gio.Task.run_in_thread] to avoid blocking the main thread while loading a big image.



the path of the resource file


A newly-created `GdkTexture`