set_source_color4ub


Description:


public void set_source_color4ub (uchar red, uchar green, uchar blue, uchar alpha)

This is a convenience function for creating a solid fill source material from the given color using unsigned bytes for each component.

Note:

Latest drawing apis all take an explicit CoglPipeline argument so this stack of CoglMaterials shouldn't be used.

This color will be used for any subsequent drawing operation.

The value for each component is an unsigned byte in the range between 0 and 255.

Parameters:

red

value of the red channel, between 0 and 255

green

value of the green channel, between 0 and 255

blue

value of the blue channel, between 0 and 255

alpha

value of the alpha channel, between 0 and 255


Namespace: Cogl
Package: cogl-1.0