frustum
Description:
Replaces the current projection matrix with a perspective matrix for a given viewing frustum defined by 4 side clip planes that all cross through the origin and 2 near and far clip planes.
Note:
Use cogl_framebuffer_frustum instead
Parameters:
| left |
X position of the left clipping plane where it intersects the near clipping plane |
| right |
X position of the right clipping plane where it intersects the near clipping plane |
| bottom |
Y position of the bottom clipping plane where it intersects the near clipping plane |
| top |
Y position of the top clipping plane where it intersects the near clipping plane |
| z_near |
The distance to the near clipping plane (Must be positive) |
| z_far |
The distance to the far clipping plane (Must be positive) |
Namespace: Cogl
Package: cogl-1.0