set_alpha_test_function


Description:

public void set_alpha_test_function (MaterialAlphaFunc alpha_func, float alpha_reference)

Before a primitive is blended with the framebuffer, it goes through an alpha test stage which lets you discard fragments based on the current alpha value.

Note:

Use cogl_pipeline_set_alpha_test_function instead

This function lets you change the function used to evaluate the alpha channel, and thus determine which fragments are discarded and which continue on to the blending stage.

The default is ALWAYS

Parameters:

this

A CoglMaterial object

alpha_func

A CoglMaterialAlphaFunc constant

alpha_reference

A reference point that the chosen alpha function uses to compare incoming fragments to.