set_point_size


Description:

public void set_point_size (float point_size)

Changes the size of points drawn when POINTS is used with the vertex buffer API.

Note:

Use cogl_pipeline_set_point_size instead

Note that typically the GPU will only support a limited minimum and maximum range of point sizes. If the chosen point size is outside that range then the nearest value within that range will be used instead. The size of a point is in screen space so it will be the same regardless of any transformations. The default point size is 1.0.

Parameters:

this

a material.

point_size

the new point size.