set_key
Description:
public unowned Animator set_key (Object object, string property_name, uint mode, double progress, Value value)
Sets a single key in the Animator for the property_name of
object at progress.
Note:
Use KeyframeTransition instead
See also: @set
Parameters:
| this |
a Animator |
| object |
a Object |
| property_name |
the property to specify a key for |
| mode |
the id of the alpha function to use |
| progress |
the normalized range at which stage of the animation this value applies |
| value |
the value property_name should have at progress. |
Returns:
|
The animator instance |