get_keys


Description:

public List<unowned AnimatorKey> get_keys (Object? object, string? property_name, double progress)

Returns a list of pointers to opaque structures with accessor functions that describe the keys added to an animator.

Note:

Use KeyframeTransition instead

Parameters:

this

a Animator instance

object

a Object to search for, or null for all objects

property_name

a specific property name to query for, or null for all properties

progress

a specific progress to search for, or a negative value for all progresses

Returns:

a list of AnimatorKeys; the contents of the list are owned by the Animator, but you should free the returned list when done, using g_list_free