unload_plugin


Description:

public virtual signal void unload_plugin (PluginInfo info)

The unload-plugin signal is emitted when a plugin is being unloaded.

The plugin is being unloaded in the default handler. Hence, if you want to perform some action before the plugin is unloaded (the most common case), you should use [func@GObject.signal_connect], but if you want to perform some action after the plugin is unloaded (the most common case), you should use [func@GObject.signal_connect_after].

Parameters:

info

A PluginInfo.