Packages
sdl2
SDL
Hint
Priority
ACCELEROMETER_AS_JOYSTICK
ALLOW_TOPMOST
ANDROID_APK_EXPANSION_MAIN_FILE_VERSION
ANDROID_APK_EXPANSION_PATCH_FILE_VERSION
ANDROID_SEPARATE_MOUSE_AND_TOUCH
ANDROID_TRAP_BACK_BUTTON
APPLE_TV_REMOTE_ALLOW_ROTATION
AUDIO_RESAMPLING_MODE
BMP_SAVE_LEGACY_FORMAT
EMSCRIPTEN_KEYBOARD_ELEMENT
ENABLE_STEAM_CONTROLLERS
EVENT_LOGGING
FRAMEBUFFER_ACCELERATION
GAMECONTROLLERCONFIG
GRAB_KEYBOARD
IME_INTERNAL_EDITING
IOS_HIDE_HOME_INDICATOR
IOS_IDLE_TIMER_DISABLED
IOS_ORIENTATIONS
JOYSTICK_ALLOW_BACKGROUND_EVENTS
JOYSTICK_HIDAPI
JOYSTICK_HIDAPI_GAMECUBE
JOYSTICK_HIDAPI_PS4
JOYSTICK_HIDAPI_PS4_RUMBLE
JOYSTICK_HIDAPI_STEAM
JOYSTICK_HIDAPI_SWITCH
JOYSTICK_HIDAPI_XBOX
MAC_BACKGROUND_APP
MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK
MAC_MOUSE_FOCUS_CLICKTHROUGH
MOUSE_DOUBLE_CLICK_RADIUS
MOUSE_DOUBLE_CLICK_TIME
MOUSE_FOCUS_CLICKTHROUGH
MOUSE_NORMAL_SPEED_SCALE
MOUSE_RELATIVE_MODE_WARP
MOUSE_RELATIVE_SPEED_SCALE
NO_SIGNAL_HANDLERS
RENDER_BATCHING
RENDER_DIRECT3D11_DEBUG
RENDER_DIRECT3D_THREADSAFE
RENDER_DRIVER
RENDER_LOGICAL_SIZE_MODE
RENDER_OPENGL_SHADERS
RENDER_SCALE_QUALITY
RENDER_VSYNC
SDL_HINT_ANDROID_BLOCK_ON_PAUSE
SDL_HINT_GAMECONTROLLERCONFIG_FILE
THREAD_STACK_SIZE
TIMER_RESOLUTION
TOUCH_MOUSE_EVENTS
VIDEO_ALLOW_SCREENSAVER
VIDEO_HIGHDPI_DISABLED
VIDEO_MAC_FULLSCREEN_SPACES
VIDEO_MINIMIZE_ON_FOCUS_LOSS
VIDEO_WINDOW_SHARE_PIXEL_FORMAT
VIDEO_WIN_D3DCOMPILER
VIDEO_X11_NET_WM_PING
VIDEO_X11_XINERAMA
VIDEO_X11_XRANDR
VIDEO_X11_XVIDMODE
WAVE_FACT_CHUNK
WAVE_RIFF_CHUNK_SIZE
WAVE_TRUNCATION
WINDOWS_DISABLE_THREAD_NAMING
WINDOWS_ENABLE_MESSAGELOOP
WINDOWS_INTRESOURCE_ICON
WINDOWS_INTRESOURCE_ICON_SMALL
WINDOWS_NO_CLOSE_ON_ALT_F4
WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN
WINRT_HANDLE_BACK_BUTTON
WINRT_PRIVACY_POLICY_LABEL
WINRT_PRIVACY_POLICY_URL
XINPUT_ENABLED
XINPUT_USE_OLD_JOYSTICK_MAPPING
HintFunc
add_callback
clear_all
del_callback
get_hint
is_hint_enabled
set_hint
set_hint_enabled
set_hint_with_priority
VIDEO_MINIMIZE_ON_FOCUS_LOSS
Description:
[
CCode
( cname =
"SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS"
) ]
public
const
string
VIDEO_MINIMIZE_ON_FOCUS_LOSS
Minimize your SDL_Window if it loses key focus when in fullscreen mode. Defaults to true.
Namespace:
SDL.Hint
Package:
sdl2