append_texture
Description:
Creates a new render node drawing the texture into the given bounds and appends it to the current render node of
this.
If the texture needs to be scaled to fill bounds, linear filtering is used. See [method@Gtk.Snapshot.append_scaled_texture] if you
need other filtering, such as nearest-neighbour.
Parameters:
| this |
a `GtkSnapshot` |
| texture |
the texture to render |
| bounds |
the bounds for the new node |