set_texture_filter


Description:

public void set_texture_filter (owned RenderReplayTextureFilter? filter)

Sets a filter function to be called by [method@Gsk.

RenderReplay.default] for nodes that contain textures.

You can call [method@GskRenderReplay.filter_texture] to filter a texture yourself.

Parameters:

this

the replay

filter

the texture filter function

user_data

user data to pass to filter

user_destroy

destroy notify that will be called to release the user data parameter