set_id


Description:

public void set_id (uint id)

Sets the texture id of the texture.

The texture id must remain unmodified until the texture was finalized. See [method@Gdk.GLTextureBuilder.build] for a longer discussion.

The id must be set before calling [method@Gdk.GLTextureBuilder.build].

Parameters:

this

a `GdkGLTextureBuilder`

id

The texture id to be used for creating the texture