set_has_mipmap
Description:
Sets whether the texture has a mipmap.
This allows the renderer and other users of the generated texture to use a higher quality downscaling.
Typically, the `glGenerateMipmap` function is used to generate a mimap.
Parameters:
this |
a `GdkGLTextureBuilder` |
has_mipmap |
Whether the texture has a mipmap |