Object Hierarchy:

Clutter.PaintVolume Clutter.PaintVolume Clutter.PaintVolume


[ CCode ( copy_function = "g_boxed_copy" , free_function = "g_boxed_free" , type_id = "clutter_paint_volume_get_type ()" ) ]
[ Version ( since = "1.4" ) ]
public struct PaintVolume

PaintVolume is an opaque structure whose members cannot be directly accessed.

A PaintVolume represents an a bounding volume whose internal representation isn't defined but can be set and queried in terms of an axis aligned bounding box.

A PaintVolume for a Actor is defined to be relative from the current actor modelview matrix.

Other internal representation and methods for describing the bounding volume may be added in the future.

Namespace: Clutter
Package: clutter-1.0