z_position


Description:

[ Version ( since = "1.12" ) ]
public float z_position { get; set; }

The actor's position on the Z axis, relative to the parent's transformations.

Positive values will bring the actor's position nearer to the user, whereas negative values will bring the actor's position farther from the user.

The z_position does not affect the paint or allocation order.

The z_position property is animatable.