set_child_transform


Description:

[ Version ( since = "1.12" ) ]
public void set_child_transform (Matrix? transform)

Sets the transformation matrix to be applied to all the children of this prior to their own transformations.

The default child transformation is the identity matrix.

If transform is null, the child transform will be unset.

The child_transform property is animatable.

Parameters:

this

a Actor

transform

a Matrix, or null