get_abs_allocation_vertices


Description:

[ Version ( since = "0.4" ) ]
public void get_abs_allocation_vertices (Vertex[] verts)

Calculates the transformed screen coordinates of the four corners of the actor; the returned vertices relate to the ActorBox coordinates as follows:

- v[0] contains (x1, y1) - v[1] contains (x2, y1) - v[2] contains (x1, y2) - v[3] contains (x2, y2)

Parameters:

this

A Actor

verts

Pointer to a location of an array of 4 Vertex where to store the result.