get_children
Description:
[ CCode ( array_length_pos = 0.1 , array_length_type = "gsize" ) ]
[ Version ( since = "4.22" ) ]
public unowned RenderNode[]? get_children ()
[ Version ( since = "4.22" ) ]
public unowned RenderNode[]? get_children ()
Gets a list of all children nodes of the rendernode.
Keep in mind that for various rendernodes, their children have different semantics, like the mask vs the source of a mask node. If you care about thse semantics, don't use this function, use the specific getters instead.
Parameters:
| this |
the render node |
| n_children |
the number of items in the returned array |
Returns:
|
The children |