[ CCode ( cname = "g_setenv" ) ]
public bool set_variable (string variable, string value, bool overwrite)
Sets an environment variable.
On UNIX, both the variable's name and value can be arbitrary byte strings, except that the variable's name cannot contain '='. On Windows, they should be in UTF-8.
Note that on some systems, when variables are overwritten, the memory used for the previous variables and its value isn't reclaimed.
You should be mindful of the fact that environment variable handling in UNIX is not thread-safe, and your program may crash if one thread calls
set_variable while another thread is calling
getenv. (And note that many functions, such as
getenv internally.) This function is only safe to use at the
very start of your program, before creating any other threads (or creating objects that create worker threads of their own).
If you need to set up the environment for a child process, you can use @get to
get an environment array, modify that with set_variable and
unset_variable, and then pass that array directly to
, spawn_async, or the like.
the environment variable to set, must not contain '='.
the value for to set the variable to.
whether to change the variable if it already exists.
false if the environment variable couldn't be set.