set_paint_node


Description:


[ Version ( since = "1.10" ) ]
public void set_paint_node (Value value, PaintNode? node)

Sets the contents of a Value initialized with CLUTTER_TYPE_PAINT_NODE.

This function increased the reference count of node; if you do not wish to increase the reference count, use take_paint_node instead. The reference count will be released by unset.

Parameters:

value

a Value initialized with CLUTTER_TYPE_PAINT_NODE

node

a PaintNode, or null


Namespace: Clutter.Value
Package: clutter-1.0