unregister_script_message_handler


Description:

[ Version ( since = "2.40" ) ]
public void unregister_script_message_handler (string name, string? world_name)

Unregisters a previously registered message handler in script world with name world_name.

If null is passed as the world_name, the default world will be used.

Note that this does *not* disconnect handlers for the script_message_received signal; they will be kept connected, but the signal will not be emitted unless the handler name is registered again.

See also register_script_message_handler .

Parameters:

this

A UserContentManager

name

Name of the script message channel

world_name

the name of a WebKitScriptWorld