unpause_message


Description:

public void unpause_message (Message msg)

Resumes I/O on msg.

Use this to resume after calling pause_message, or after adding a new chunk to a chunked response.

I/O won't actually resume until you return to the main loop.

This must only be called on Messages which were created by the Server and are currently doing I/O, such as those passed into a ServerCallback or emitted in a request_read signal.

Example: Simple server, async:

public class NoodleSoupServer : Soup.Server {
private int access_counter = 0;

public NoodleSoupServer () {
assert (this != null);

// Links:
// http://localhost:8088/*
this.add_handler (null, default_handler);
}

private static void default_handler (Soup.Server server, Soup.Message msg, string path, GLib.HashTable? query, Soup.ClientContext client) {
unowned NoodleSoupServer self = server as NoodleSoupServer;

uint id = self.access_counter++;
print ("Default handler start (%u)\n", id);

// Simulate asynchronous input / time consuming operations:
// See GLib.IOSchedulerJob for time consuming operations
Timeout.add_seconds (0, () => {
string html_head = "<head><title>Index</title></head>";
string html_body = "<body><h1>Index:</h1></body>";
msg.set_response ("text/html", Soup.MemoryUse.COPY, "<html>%s%s</html>".printf (html_head, html_body).data);

// Resumes HTTP I/O on msg:
self.unpause_message (msg);
print ("Default handler end (%u)\n", id);
return false;
}, Priority.DEFAULT);

// Pauses HTTP I/O on msg:
self.pause_message (msg);
}

public static int main (string[] args) {
try {
int port = 8088;

MainLoop loop = new MainLoop ();

NoodleSoupServer server = new NoodleSoupServer ();
server.listen_all (port, 0);

loop.run ();
} catch (Error e) {
print ("Error: %s\n", e.message);
}
return 0;
}
}

valac --pkg libsoup-2.4 simple-server-async-new.vala

Parameters:

this

a Server

msg

a Message associated with this.