SecretAgentGetSecretsFunc
Description:
public delegate void SecretAgentGetSecretsFunc (SecretAgent agent, Connection connection, HashTable<string,HashTable<void*,void*>> secrets, Error error)
Called as a result of a request by NM to retrieve secrets.
When the SecretAgent subclass has finished retrieving secrets and is ready to return them, or to return an error, this function should be called with those secrets or the error.
To easily create the hash table to return the Wi-Fi PSK, you could do something like this:
Creating a secrets hash:
NMConnection *secrets;
NMSettingWirelessSecurity *s_wsec;
GHashTable *secrets_hash;
secrets = nm_connection_new ();
s_wsec = (NMSettingWirelessSecurity *) nm_setting_wireless_security_new ();
g_object_set (G_OBJECT (s_wsec),
NM_SETTING_WIRELESS_SECURITY_PSK, "my really cool PSK",
NULL);
nm_connection_add_setting (secrets, NM_SETTING (s_wsec));
secrets_hash = nm_connection_to_hash (secrets, NM_SETTING_HASH_FLAG_ALL);
(call the NMSecretAgentGetSecretsFunc with secrets_hash)
g_object_unref (secrets);
g_hash_table_unref (secrets_hash);
Parameters:
agent |
the secret agent object |
connection |
the connection for which secrets were requested, note that this object will be unrefed after the callback has returned, use @ref/g_object_unref() if you want to use this object after the callback has returned |
secrets |
the GenericSet containing the requested secrets in the same format as an
Connection hash (as created by
to_hash for example). Each key in |
error |
if the secrets request failed, give a descriptive error here |
user_data |
caller-specific data to be passed to the function |