state_is_running
Description:
[ Version ( deprecated = true , deprecated_since = "3.6" , since = "3.0" ) ]
public bool state_is_running (StateType state, out double progress)
public bool state_is_running (StateType state, out double progress)
Warning: state_is_running is deprecated since 3.6.
Returns true if there is a transition animation running for the current region (see push_animatable_region).
Note:
Always returns false
If progress
is not null, the animation progress will be returned there, 0.0 means the state is
closest to being false, while 1.0 means it’s closest to being true. This
means transition animations will run from 0 to 1 when state
is being set to true and from 1 to 0
when it’s being set to false.
Parameters:
this | |
state |
a widget state |
progress |
return location for the transition progress |
Returns:
true if there is a running transition animation for |