connect_object
Description:
public void connect_object (string detailed_signal, Callback c_handler, void* object, ConnectFlags flags)
Connects c_handler to the signal detailed_signal on
target.
Ensures that the object stays alive during the call to c_handler by temporarily adding a reference count. When the
object is destroyed the signal handler will automatically be removed.
You cannot connect a signal handler after target has been set.
Parameters:
| this | |
| detailed_signal |
a string of the form `signal-name` with optional ` |
| c_handler |
the ObjectConstructorFunc to connect |
| object |
the Object to pass as data to |
| flags |
ConnectFlags for the signal connection |