VertexBufferIndices
Description:
Depending on how much geometry you are submitting it can be worthwhile optimizing the number of redundant vertices you submit.
Note:
Use the CoglPrimitive
api instead
Using an index array allows you to reference vertices multiple times, for example during triangle strips.
Parameters:
indices_type |
a IndicesType specifying the data type used for the indices. |
indices_array |
Specifies the address of your array of indices |
indices_len |
The number of indices in indices_array |
Returns:
A CoglHandle for the indices which you can pass to draw_elements . |