draw_elements
Description:
public void draw_elements (VerticesMode mode, VertexBufferIndices indices, int min_index, int max_index, int indices_offset, int count)
  
  This function lets you use an array of indices to specify the vertices within your vertex buffer that you want to draw.
Note: 
      
        
    
    Use the CoglPrimitive api instead
The indices themselves are created by calling VertexBufferIndices
Any un-submitted attribute changes are automatically submitted before drawing.
Parameters:
| mode | A VerticesMode specifying how the vertices should be interpreted. | 
| indices | A CoglHandle for a set of indices allocated via VertexBufferIndices | 
| min_index | Specifies the minimum vertex index contained in indices | 
| max_index | Specifies the maximum vertex index contained in indices | 
| indices_offset | An offset into named indices. The offset marks the first index to use for drawing. | 
| count | Specifies the number of vertices you want to draw. | 
| handle | A vertex buffer handle |