Packages
clutter-1.0
Clutter
Shader
compiled
enabled
fragment_source
vertex_source
Shader
compile
get_cogl_fragment_shader
get_cogl_program
get_cogl_vertex_shader
get_fragment_source
get_is_enabled
get_vertex_source
is_compiled
release
set_fragment_source
set_is_enabled
set_uniform
set_vertex_source
enabled
Description:
[
NoAccessorMethod
]
public
bool
enabled
{
get
;
set
; }
Whether the shader is currently used in the GL rendering pipeline.
Note:
Use
ShaderEffect
instead.