BehaviourPath.with_knots
Description:
[ CCode ( has_construct_function = false , type = "ClutterBehaviour*" ) ]
[ Version ( since = "1.0" ) ]
public BehaviourPath.with_knots (Alpha? alpha, Knot[] knots)
[ Version ( since = "1.0" ) ]
public BehaviourPath.with_knots (Alpha? alpha, Knot[] knots)
Creates a new path behaviour that will make the actors visit all of the given knots in order with straight lines in between.
A path will be created where the first knot is used in a MOVE_TO and the subsequent knots are used in LINE_TOs.
If alpha
is not null
, the Behaviour will
take ownership of the Alpha instance. In the case when alpha
is
null
, it can be set later with set_alpha.
Parameters:
alpha |
a Alpha instance, or |
knots |
an array of Knots |
n_knots |
number of entries in |