[ CCode ( has_construct_function = false ) ]
public Animation ()
Creates a new Animation instance.
You should set the Object to be animated using
set_object, set the duration with
set_duration and the easing mode using
Use bind or
bind_interval to define the properties to be animated. The
interval and the animated properties can be updated at runtime.
The animate and relative family of functions provide an easy way to
animate a Actor and automatically manage the lifetime of a
Animation instance, so you should consider using those functions instead of
manually creating an animation.
the newly created Animation. Use
unref to release the associated resources